MakerSpaces

Makerspaces, STEAM labs and fab labs are popping up in schools across the country. Makerspaces provide hands-on, creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering and tinkering.

A makerspace is not solely a science lab, woodshop, computer lab or art room, but it may contain elements found in all of these familiar spaces. Therefore, it must be designed to accommodate a wide range of activities, tools and materials. Diversity and cross-pollination of activities are critical to the design, making and exploration process, and they are what set makerspaces and STEAM labs apart from single-use spaces. A possible range of activities might include:

  • Cardboard construction
  • Prototyping
  • Woodworking
  • Electronics
  • Robotics
  • Digital fabrication
  • Textiles and sewing

Edutopia. Designing a School Makerspace. Edutopia: What Works in Education. 30 Sept. 2015. Web.

23 Sept. 2015. <http://www.edutopia.org/blog/designing-a-school-makerspace-jennifer-cooper>

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